The Sky Over Rayche

Here’s a screenshot and video clip showcasing Sanctum 3’s unique flying system. These use the Sanctum Flying Skyscape tileset, custom developed for the series by the very talented Estelindis.

Essentially, there will be two ways to travel in the module. One that should already be familiar to players is journeying overland, using linked areas along the roads on the map that I posted recently. The other, faster and more dramatic method, though, will be by flying through the “Sky Over Rayche,” which the player can ascend to and descend from at designated locations across the land. The video clip (about 75 meg) illustrates this latter method.

Some New (NWNCQ) Screenshots

Although I hadn’t originally planned to use NWNCQ or any of the original Bioware tilesets in Sanctum 3, I finally decided that I did have some areas that I needed them for. After some work on them I have to say that I’m very pleased with the result. Here are a couple of screenshots to show why. 🙂

Main Hall in Lower Highpeak Castle
City of Highpeak - Merchant District at Dusk

A Kingdom Usurped

Seven years ago, the throne of Carlissa was usurped and the kingdom overrun by the Warlord Zomoran, also known as the Black Magus. The stories told by travelers and refugees were all the same: that the Warlord somehow managed to summon an army of demons willing to serve him, and launched a surprise attack on the capitol city of Lannamon. King Danor and the entire royal family were brutally slaughtered, and Zomoran took the throne for himself.

Instead of joining together to overthrow the usurper and destroy the demon threat, the other nations of the eastern continent resolved to make peace with the Warlord. Lulled by reassurances that he had no designs on expanding his kingdom, and afraid of standing against his demon army, each of them reluctantly made terms and treaties with the new ruler of Carlissa. Some voices were raised in warning that the Magus could not be trusted, and that an army of demons could not be expected to remain a peaceful neighbor, but few heeded them.

Lacking a strong leader who could unite the other nations against the Warlord, the lands settled into a watchful detente. In Carlissa, Zomoran worked to solidify his iron grip on the kingdom, while a small but determined resistance formed to oppose his brutal regime. Bands of demons roamed the countryside at will, spreading terror and death, hunting the resistance and their leaders. And more demons were brought into the world to swell the ranks of the Magus’ army — to prepare for the day when it would march forth again, this time to conquer not just a kingdom, but an empire.

Sanctum of the Archmage is the story of heroes who fought to bring peace and freedom once again to the Kingdom of Carlissa, and their epic struggle to unite their world in a crusade to defeat the Warlord and his infernal allies. Coming from many different lands and backgrounds, they all had one thing in common: an uncompromising refusal to submit to evil. And as they soon learned, their struggle was only one part of a wider conflict, of a cosmic war between good and evil that had been going on for thousands of years.

Enter the Sanctum of the Archmage Writing Projects Site

Copyright Notice. Copyright 2007, all rights reserved.

The New Sanctum

I’m in the process of starting to migrate the Sanctum of the Archmage Website and Blog to a new domain, and upgrade them to use new software. Although I still have some work to do in customizing the look (such as experimenting with themes), my new game development blog, The Sanctum, is now online:

The New and Improved Sanctum Blog – https://andarian.net/TheSanctum

The existing sites at andarian.net are still available, and will be at least until I’ve fully completed migrating them to the new domain. All new blog posts for the Sanctum project, though, will be on the new site.

Andarian

Author, Sanctum of the Archmage

Welcome to The Sanctum

Welcome to “The Sanctum,” a blog created for information about the ongoing “Sanctum of the Archmage” writing projects. More information about these projects can be found at my website. As described there, portions of the project are being developed as a series of novels, and others in the form of custom modules for the Neverwinter Nights Computer Role-Playing Game (CRPG).

I’m currently in the process of migrating my old blog and website to it’s new home here on andarian.com. That process will likely take a while, and in the meantime you can still find information on my old website:

Andarian

Author, Sanctum of the Archmage