I’ve had some inquiries about the status of the Sanctum 2 v4 module remake, so I thought it would be a good idea to re-consider my plans for it and to address them on my blog.
I’m currently about halfway through my original plans for the remake. Unfortunately, as I announced here, I had to put finishing that work on hold in recent months in order to allow time for other projects and priorities. Modding and writing are both things that I do in the spare time allowed by my career — and finishing and publishing the first book in the Sanctum series, The End of the Beginning, and completing the Sanctum 2v4 remake, were both competing for that time. Given how much more work was still left on Sanctum 2v4, I felt that I could no longer delay starting to get the novels ready for publication.
But I do miss modding, and after a few months away from it I think that I may be able to fit in the time for a more limited module update for Chapter 2. The good news is that most of the important work — especially the custom content implementation and the linkages from Chapter 1 — are already done. Most of the rest of the work I had planned centered around an extensive new quest sequence that I was going to add. If I skip that, then it shouldn’t take me too long to get the rest of the remake ready for release.
So I’ve decided to go ahead with that, splitting time on Sanctum2 v4 with my novel writing. Aside from one new encounter that I’m already halfway through, the only thing I really still have to do is to re-build the flying areas at the end with the new Sanctum Flying Skyscape tileset. So fingers crossed, it should be possible for me to get the update out for beta test by the holidays.