I haven’t had much time yet to get caught up on the new content being developed for NWN patch 1.69. But I discovered something today that I’m definitely going to have to incorporate into Sanctum 2:
Unicorn, Pegasus, Nightmare and Horses for HotU 1.69
To see why this has me positively drooling, take a look at this image:
These gorgeous models are adaptations of the DLA horses for NWN1 patch 1.69. And best of all, from what I can gather from reading the hak page, they’re going to be able to be made ridable!
*SPOILER WARNING* for Sanctum of the Archmage 2
So now I’m doing some serious thinking about how these could be incorporated into another update to Sanctum 2. One reason for this is that the original story (and my original plan for the module) featured the Pegasi of Mount Cassandra more prominently than the final version of the module was able to allow. In the original plan, the Pegasi served as steeds for the heroes on their quest to recruit allies for the fledgling alliance. But doing this properly would have required ridable Pegasus models, which didn’t exist for NWN1 (much less for NWN2) when I originally built the second chapter. That’s why I developed the idea of using Queen Talina’s “Wind-Walking” cloak for this purpose instead — which I think has actually worked out to be a very good alternative.
But I still have a soft spot in my heart for the idea of the loyal Pegasi of Mount Cassandra, carrying our heroes on their quest to build The Alliance against the Warlord Zomoran. So when these models and patch 1.69 become available, I’m at the very least going to add a cutscene showing the heroes actually being carried up to the peak of Mount Cassandra from the foothills. But should I redo the Wind-Walking scenes to include the pegasi as well?