{"id":478,"date":"2009-06-02T16:34:06","date_gmt":"2009-06-02T22:34:06","guid":{"rendered":"https:\/\/andarian.net\/TheSanctum\/?p=478"},"modified":"2013-12-24T05:58:16","modified_gmt":"2013-12-24T12:58:16","slug":"shop-till-you-drop","status":"publish","type":"post","link":"https:\/\/andarian.net\/TheSanctum\/?p=478","title":{"rendered":"Shop Till You Drop"},"content":{"rendered":"<p><span style=\"font-family: arial,helvetica,sans-serif;\">I took a detour from playtesting today to add something that I&#8217;ve been thinking about for a very long time: a complete re-write of the merchant appraisal system. I&#8217;m a big fan of shopping and of using the appraise skill, but the NWN1 implementation of it was really awful. Here are my criticisms of it:<\/span><\/p>\n<ul>\n<li><span style=\"font-family: arial,helvetica,sans-serif;\">Appraise rolls encourage players to save and re-try to get better shopping statistics, especially since they are remembered from visit to visit until your appraise skill improves.<\/span><\/li>\n<li><span style=\"font-family: arial,helvetica,sans-serif;\">An unlucky second roll can actually cause your shopping adjustment to get worse when your appraise skill improves, which makes no sense.<\/span><\/li>\n<li><span style=\"font-family: arial,helvetica,sans-serif;\">Characters with a very high appraise skill can actually sell items back to the merchant for more than they paid for them.<\/span><\/li>\n<li><span style=\"font-family: arial,helvetica,sans-serif;\">Characters don&#8217;t get a charisma-based shopping adjustment, which I always thought would have been appropriate.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-family: arial,helvetica,sans-serif;\">I&#8217;ve just finished testing the changes that I&#8217;ve made to Sanctum v3.2 to address these issues, and I think you&#8217;ll like the results. \ud83d\ude42<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I took a detour from testing today to add something that I&#8217;ve been thinking about for a very long time: a complete re-write of the merchant appraisal system.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,7],"tags":[],"class_list":["post-478","post","type-post","status-publish","format-standard","hentry","category-1-thesight","category-22-thequest"],"_links":{"self":[{"href":"https:\/\/andarian.net\/TheSanctum\/index.php?rest_route=\/wp\/v2\/posts\/478","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/andarian.net\/TheSanctum\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/andarian.net\/TheSanctum\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/andarian.net\/TheSanctum\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/andarian.net\/TheSanctum\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=478"}],"version-history":[{"count":4,"href":"https:\/\/andarian.net\/TheSanctum\/index.php?rest_route=\/wp\/v2\/posts\/478\/revisions"}],"predecessor-version":[{"id":1205,"href":"https:\/\/andarian.net\/TheSanctum\/index.php?rest_route=\/wp\/v2\/posts\/478\/revisions\/1205"}],"wp:attachment":[{"href":"https:\/\/andarian.net\/TheSanctum\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=478"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/andarian.net\/TheSanctum\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=478"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/andarian.net\/TheSanctum\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=478"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}