{"id":20,"date":"2007-07-25T12:24:42","date_gmt":"2007-07-25T18:24:42","guid":{"rendered":"https:\/\/andarian.net\/TheSanctum\/?p=20"},"modified":"2011-12-04T18:21:32","modified_gmt":"2011-12-05T01:21:32","slug":"a-demo-version-of-sanctum-two","status":"publish","type":"post","link":"https:\/\/andarian.net\/TheSanctum\/?p=20","title":{"rendered":"A Demo Version of Sanctum Two?"},"content":{"rendered":"<p><span style=\"font-family: arial,helvetica,sans-serif;\">Work on Sanctum 2 is moving along, but perhaps not surprisingly, not as quickly as I&#8217;d hoped. Part of the reason is that I&#8217;ve inevitably\u00a0gotten sucked into trying to do a series of new, challenging, and (to me) very interesting things\u00a0that\u00a0I either\u00a0didn&#8217;t know how,\u00a0or didn&#8217;t have time, to do in\u00a0the first chapter. Some of these include:<\/span><\/p>\n<ul>\n<li><span style=\"font-family: Arial;\">Almost completely re-writing the death scripts from Sanctum 1, including a radical upgrade to the &#8220;mortal damage&#8221; code. I&#8217;ve also worked out a way to circumvent the game\u00a0engine&#8217;s mortal damage limit of -10 hp for players. Players and companions who fall in battle can now survive longer\u00a0before dying, and can get\u00a0saving throws vs. death to hang on a little longer when mortally wounded, hopefully making for a more complex combat dynamic.<\/span><\/li>\n<li><span style=\"font-family: Arial;\">Including lots of new tilesets, skyboxes, placeables and music, to make for a far\u00a0richer\u00a0audio-visual experience than in the first chapter.<\/span><\/li>\n<li><span style=\"font-family: Arial;\">Updated travel and\u00a0rest\u00a0systems, and a number of\u00a0new (and I hope interesting) items that can be found while exploring.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-family: Arial;\">The good news is that most of that infrastructure development is now complete, along with the initial scenes of Chapter Two\u00a0as the player travels through the underground passage to Mount Cassandra. As I promised at the end of Sanctum 1, these are heavy on dialogue and roleplaying, with only a few combats (including\u00a0\u00a0a couple of quite challenging ones). My current playtests\u00a0run a little over an hour if I read all the conversations.\u00a0And between now and the end of August,\u00a0I&#8217;m fairly confident that I can finish the scenes that involve\u00a0reaching Mount Cassandra and rejoining the resistance, which should\u00a0probably constitute around 2 hours of play time all told. After that, though, I&#8217;ll have to\u00a0<\/span><span style=\"font-family: Arial;\">scale\u00a0back my modding\u00a0for the fall, to\u00a0finish\u00a0one more\u00a0part-time semester of graduate school.<\/span><\/p>\n<p><span style=\"font-family: Arial;\">Since Sanctum of the Archmage is a linear\u00a0module series,\u00a0I think that\u00a0that work <em>might<\/em> be able to stand relatively well on its own,\u00a0either as\u00a0a demo mod, or perhaps even as\u00a0a short module in its own right.\u00a0So it occurred to me to\u00a0throw out the idea of releasing it in that form, probably around the beginning of September or so.\u00a0I&#8217;m curious what my readers think of that idea. Would there be interest in a demo version of Sanctum 2?<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Would there be interest in a demo version of Sanctum 2?<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-20","post","type-post","status-publish","format-standard","hentry","category-22-thequest"],"_links":{"self":[{"href":"https:\/\/andarian.net\/TheSanctum\/index.php?rest_route=\/wp\/v2\/posts\/20","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/andarian.net\/TheSanctum\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/andarian.net\/TheSanctum\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/andarian.net\/TheSanctum\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/andarian.net\/TheSanctum\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=20"}],"version-history":[{"count":1,"href":"https:\/\/andarian.net\/TheSanctum\/index.php?rest_route=\/wp\/v2\/posts\/20\/revisions"}],"predecessor-version":[{"id":513,"href":"https:\/\/andarian.net\/TheSanctum\/index.php?rest_route=\/wp\/v2\/posts\/20\/revisions\/513"}],"wp:attachment":[{"href":"https:\/\/andarian.net\/TheSanctum\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=20"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/andarian.net\/TheSanctum\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=20"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/andarian.net\/TheSanctum\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=20"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}